Paper:ewp-game/9607001 From: Date: Sat, 6 Jul 96 19:10:01 CDT
Population games are stochastic processes which explicitly model Nash's (1950) mass action interpretation of Nash equilibrium. The mass action interpretation envisions a population of players for each position in the game, and that players are randomly matched for play. The hope is that the long-run behavior of the processes can be described by a Nash equilibrium. Recent analyses of these population processes finds that sometimes this hope is realized, and sometimes not. Moreover, when it is realized, some Nash equilibria are favored over others. This paper surveys the new literature on poulation games, and discusses the application of population game techniques to strategic situations other than $N$-player random-matching population games.
EconWPA began as a conversation between Bob Parks and Larry Blume on January 28, 1993. I located Paul Ginsparg's archive (then xxx.lanl.gov) and he graciously installed his software on a Sun Sparc system which was supporting the department of economics email and computation. EconWPA began accepting papers July 1, 1993 and had ftp, email, gopher and web interfaces. The web interface for submissions was engineered into existence in July 1995. A complete and catastrophic machine failure in 1999 caused the loss of EconWPA's email new paper announcment service at which time there were over 15,000 subscriptions with over 8,000 unique email addresses.

I was told that I could keep operating EconWPA (as well as many other services including rfe.wustl.edu, barnett.wustl.edu, and three RePEc servers) but I would receive no support (hardware, software, or anthing else) and (as had been the case) no compensation. At that point, given the apparent low valuation of my activities by the department, and university, it made no sense for me to continue operating EconWPA or other services.
Thanks to all who have supported EconWPA in the past.
A Chinese curse states May you live in intersting times. I have. Bob Parks - Jan 2006